Form a strategy against the Ahriman by following this link. The Ahriman is a Dark monster and the main reason why the Sochen Cave Palace route to Old Archades is something even the bravest of adventurers have avoided. Keep to the northern route for another cutscene and the boss battle of this area.ĭefeat the boss, Ahriman, to proceed into the cave and for two cutscenes. There is also a map urn that provides a complete map of the area. Investigate the Mark of Counsel for further clues on how to proceed within the cave. After finishing it off, use the savepoint that replaces it. Learn more about these troublesome bunch by following this link.Ĭurrently Unavailable Sochen Cave Palace Story WalkthroughĪfter finishing the group of Mandragora bosses(which also counts as a mark), you can move deeper into the cave.Ī crystal mimic is waiting here. These bosses aren't considered such, but they can be tough because of the selection of status effects they can impose on your entire party. The hunt for these special Mandragoras is a separate one that isn't recorded in the hunt books. Assist them in order to progress through the quest. In the Salikawood, there is a crew of Moogles who are working on restoration of the gate going to the Phon Coast. Make sure to save at the savepoint once you can do so. When you reach the Phon Coast, watch the cutscenes it triggers. Accept that offer and move into the Phon Coast. Whichever last group of moogles you will find will offer to take you straight to the gate. Set about gathering the group of Moogles from their respective 'break' points. Speak with him and save as well You might want to do so in case you take the wrong turn and end up facing the King Bomb boss. The Overseer is near a Teleport/Save crystal. You need to find the Overseer of the moogles to proceed with the quest. You'll encounter a group of moogles who are on 'break'. Commercial (Blu-ray + CD) published by SQUARE ENIX MUSIC, SQUARE ENIX CO., LTD. To proceed, you'll have to move northward, but there is a quest that needs finishing. Remember to save at any available savepoints within the area.Įnter the Salikawood. Go into the Mosphoran Highwaste and move towards the north. You can choose your own path, or use the save crystal to go to the Dalmasca Estersand, from where you can go to the fortress by going northeast from Rabanastre. ![]() Mosphoran Highwaste Story Walkthroughīacktrack to the north of Nalbina. Unless you're leveling up, it will save you the time and the trouble of fighting against monsters. If you have teleport stones, consider using them to travel through the world of FF12. In Final Fantasy XII, there are orange savepoints dotted throughout the landscape which also doubles as teleportation stones. Make sure to stock up as much as you can, as the Mosphoran Highwaste is a very nasty place for under-leveled and under-equipped characters. There are also merchants that will allow you to upgrade your items and weapons. You can save at the available savepoint that greets you. ![]() The path back from Golmore Jungle has been blocked by the Elder Wyrm.Įither way, you'll end up in the Nalbina Fortress. Use a save crystal to teleport to Nalbina Fortress.
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